![]() ![]() To allow this influx of citizens to have homes in CyberTown, new "colonies" (places to live) had to be created. This created a huge demand for jobs which in turn created a more dynamic economy and gave new objectives for people.Īfter the merge CyberTown expanded at a fast rate in terms of new worlds being opened and new users joining on. At this point CyberTown had a little for everyone. There were those who were just passing by, those than didn't want to do anything else but chat, and those who wanted the responsibility of volunteering and holding a job positions with numerous places for advancement. The expansion has since died down and no new 3D worlds have been created. It had expanded so far that promises made were never followed up on. Eventually the society broke down to the point where many public arguments and finger pointing was placed on city-wide message boards. ![]() Most of the arguments were based on agism, both real age and time since joining. Also the City Council, the highest authority of CyberTown, was accused of improper management and censoring of the citizens, leading into a civil war of sorts. In 2002 Blaxxun interactive sold CyberTown to Integrated Virtual Networks who charge users a fee for membership. IVN has not done anything to improve Cybertown since the purchase (despite promising a quick Silhouette implementation when they took the reins).Īs of 2010, due in part to the membership fee, CyberTown just could not keep the membership it once had before its sale in 2002, the average number of users online hovers around 5 when numbers over 500 online at any given time were not uncommon. EconomicsĬitizens are able to hold jobs within the city, earning a daily wage in Cit圜ash (CC's). Citizens can use CC's to purchase upgraded 3D homes and 3D objects. I do know for a fact that he was a large animal, possibly a walrus, bear, or hippo.Citizens can also create their own 3D objects via VRML and sell them in the city's Mall for profit. I am not concrete on this however, because I may be conflating him with Rotor from the Sonic the Hedgehog series. The other character was the host/mascot of the game, who I remember to be a large purple walrus.I unfortunately do not have a picture of my drawing, but I might be able to provide one when I go back home next month if anyone would like to see it. I remember this character specifically because I drew a picture of him at my grandparent's house when I was ~4 years old, which they kept on the wall in their living room for years. The first is a robot boy, who had either yellow or orange hair and possibly rode a skateboard. I only remember two characters from the game.The game specifically used the word "terrarium," and the game consisted of you choosing things like pebble color and plants for a lizard to live in. The only game I remember anything about was a game where you crated a terrarium.The gameplay was a collection of a few simple minigames, each one hosted by a different character.I do not remember what the disc looked like. ![]() I don't know what the box art looked like because I only had the disc.The game was released no later than 2006, however it was likely released in the mid-to-late 90's, as we had numerous computer games from then.The game ran on Windows XP, however it wasn't necessarily developed for that system.The game was an edutainment game on a CD-ROM.I lost the disc back then and ever since have been searching for what it was. For years now I've been trying to figure out the name of a computer game that I played as a very young child. ![]()
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